Blender Outlining [SOLVED] – Cannot find Backface Culling option under Viewport Shading.

Helping people with Lazy Eye learn to use both eyes again requires a long term commitment on their part.  That shouldn’t be a drag, so I am hoping to inject a little humour through two animated characters which accompany the participant on their journey, helping to motivate people to continue. A part of the look…

Notes on Unity Animation

This wasn’t a bad starting point : https://www.youtube.com/watch?v=vPgS6RsLIjk It’s important to remember, when you’ve created a sprite, that you need to add a SpriteSkin. Sometimes it fails to automatically detect the bones in your sprite, but so far, that’s been simple to solve by making a few minor changes to the sprite, reapplying, and then the…