I decided it was time to move onto the 2019 version of Unity. I tried upgrading the project automatically and was immediately met with a compile error : “The type or namespace name ‘SpatialTracking’ does not exist in the namespace ‘UnityEngine’ (are you missing an assembly reference?)”. This in turn meant that the TrackedPoseDriver wasn’t…
EyeSkills Newsletter – Design. Code. Refactor. Rinse. Repeat. 09.04.2019
Thanks! Thank you to Gregory Taschuk for his 20EUR donation to the EyeSkills PayPal Pool! The pool has already paid for a simple 3D printer to help prototype parts for the eyetracktive.org headset. If we can get another 150 EUR in the pool in the next six days (to bring it to 500 EUR) I would…
EyeSkills Newsletter – Prototyping Madness 20.03.2019
Hiya! So much has happened in the last two weeks that I barely know where to begin…. but I must begin with a wave of gratitude. First of all, I would like to express my heartfelt gratitude to Holger Hahn and Andreas Freund, who have both donated to the project (https://www.paypal.com/pools/c/8byPUuuQ1D). I’m utterly blown away.…
Struggling with a serialization error?!?
For some reason, I can run my current Unity spike on the laptop, but not on the phone. I finally managed to find some indication of what might be going wrong by attaching the debug process to the phone (having built a development version with script debugging) and restarting the app. Conclusion : Assemblies break…
The second Hackademy weekend.
The energy, the passion, the determination of this team never ceases to amaze me. More amazing progress. Let’s start talking about hardware: My focus was on continuing the work to produce a new central component for Google Cardboard (v2) capable of supporting eye tracking. This is an intermediate design – laser cut from card, with…
A quick note on Unit Testing in Unity
The Unity/VR learning curve hadn’t left me space to tackle unit testing until now. Well, it had, but my initial encounter was so bad that I decided to leave it until I had a little more time to look again. Well, at the moment I’m building out the basic structures for handling a more fluid…
Newsletter – Happy Hacking – 04.03.2019
It’s been a few weeks since the last newsletter, but that doesn’t mean nothing has been happening. Progress on eye tracking First, I did some 3D printing with Moritz to retrofit an existing headset with mounts to hold our endoscopic cameras, this worked well… https://www.eyeskills.org/another-iteration-of-our-eye-observation-open-hardware/ In parallel, Rene has managed to get the cameras working…
Hackademy – hacking Google Cardboard V2

Rather than implementing a new VR Headset for EyeSkills, could we push the price-point down even further, by hacking the standard Google Cardboard V2 design? That’s one of the questions we explored last weekend at Careable’s first Hackademy! The standard design has a capacitive button which touches the screen as user input when the user…
Are we Eyetracktive enough?
Super busy day! It started with the kick off of the prototype fund second round: Followed by a journey down to Potsdam for the kick off of the Hackademy! Go team Eyetracktive!