Tales From the Trenches – Upgrading Unity 2018 to 2019. Where’d the TrackedPoseDriver go?!?

I decided it was time to move onto the 2019 version of Unity. I tried upgrading the project automatically and was immediately met with a compile error : “The type or namespace name ‘SpatialTracking’ does not exist in the namespace ‘UnityEngine’ (are you missing an assembly reference?)”. This in turn meant that the TrackedPoseDriver wasn’t…

EyeSkills Newsletter – Design. Code. Refactor. Rinse. Repeat. 09.04.2019

Thanks! Thank you to Gregory Taschuk for his 20EUR donation to the EyeSkills PayPal Pool!  The pool has already paid for a simple 3D printer to help prototype parts for the eyetracktive.org headset. If we can get another 150 EUR in the pool in the next six days (to bring it to 500 EUR)  I would…

EyeSkills Newsletter – Prototyping Madness 20.03.2019

Hiya! So much has happened in the last two weeks that I barely know where to begin…. but I must begin with a wave of gratitude. First of all, I would like to express my heartfelt gratitude to Holger Hahn and Andreas Freund, who have both donated to the project (https://www.paypal.com/pools/c/8byPUuuQ1D).  I’m utterly blown away.…

Newsletter – Happy Hacking – 04.03.2019

It’s been a few weeks since the last newsletter, but that doesn’t mean nothing has been happening. Progress on eye tracking First, I did some 3D printing with Moritz to retrofit an existing headset with mounts to hold our endoscopic cameras, this worked well… https://www.eyeskills.org/another-iteration-of-our-eye-observation-open-hardware/ In parallel, Rene has managed to get the cameras working…

Hackademy – hacking Google Cardboard V2

Rather than implementing a new VR Headset for EyeSkills, could we push the price-point down even further, by hacking the standard Google Cardboard V2 design?  That’s one of the questions we explored last weekend at Careable’s first Hackademy! The standard design has a capacitive button which touches the screen as user input when the user…