Our goal is to get objective feedback about eye position and behaviour, which requires some sort of eye tracking. A decent eye-tracking headset costs anywhere between $400 and $10,000 dollars… which is just too much for the majority of the world who earn less than $10 a day. So, lets make it affordable!
An alternative binocular suppression scene for exploring alternating strabismus
This is an example for how you can build dynamic assets in the EyeSkills Framework. The idea: The code walk-through: If you have alternating strabismus and want to play with this, take the “development” branch from the eyeskills git repository and report/describe your findings as carefully as you can. I’ve added an .apk for self-install…
EyeSkills Newsletter/Update 06.02.2019
Hi there! The last couple of weeks have been really busy (as always). We’re in love It started off positively with a official Letter of Recommendation from the international Open Knowledge Foundation arriving by snail mail. They are are supporting EyeSkills both morally, and in helping open doors. …and we’re getting creative Another great piece of…
EyeSkills at the HACKademy
I’m very happy that EyeSkills has been selected as one of the four projects which will be represented in Berlin at the world’s first HACKademy! A team of volunteer specialists will be working to develop our ideas for a VR open-hardware prototype for EyeSkills this March 🙂 Here’s the flyer!
Quick note on debugging UVC cameras
If your external camera is attached and you haven’t got the right kind of hub, you’ll need to debug what’s happening from an android perspective, wirelessly. How does this work? with the usb cable attached adb tcpip 5555 adb connect phoneip:5555 you can now disconnect the cable and attach your camera… the connection is maintained…
Keypress Cheatsheet for Using EyeSkills
Here is a PDF cheatsheet containing some of the keypresses you need for controlling the EyeSkills environments!