Future enhancements to eye straightening scenes

1 min read

What we won’t manage in this iteration are further extensions to the eye straightening environments.

*) We then need to start pushing the visual system to improve coordination with the eyes, so we begin a random continual displacement of the fused scene, to force the eyes to maintain fusion whilst simultaneously tracking the scene in view.
*) After this, we start altering the perceived distance of the scene (scaling)…
*) and introduce instabilities in each eye (almost imperceptible loses of signal which increase in length and frequency) to get the mind used to dealing with instability.

I look forward to implementing all of these!

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