I wondered how fast we could use the EyeSkills framework to implement a basic first version of a measurement tool. The answer? Very fast.
Thanks to a great suggestion from Rafal in Poland, I have a first working version in which a participant can watch video in way taking into account both their eye misalignment and also the binocular suppression ratio needed to get both eyes working. When they click “ok”, the video screen on the strabismic eye starts to straighten up, very slowly and gradually.
A prototype is, well, a prototype. It breaths life into an idea, it takes an interactive form, and this generates new ideas and insights. Alongside functional ideas and insights (hey! wouldn’t it be cool if the user could do *that*!) – are engineering ideas and insights (hey! wouldn’t it be cool if we could make it do *that* more quickly/flexibly/reliably)!
Now that most of the functionality I wanted is in place, I’m literally losing sleep over those engineering insights…
Here is a first attempt to explain our approach with the help of a simple video model. If you have ideas about how to refine and improve it – or could even do so yourself – please let us know!
This is a quick overview of what the EyeSkills framework contains.