OpenSCAD (and my use of the wrong primitives for the dashed lines) didn’t do a great job converting lines and text in the original EyeTracktive Core design, into a format that works well for a plotter pen marking out the headset. I just tried to manually create a better overlay in Inkscape (as a stop-gap)…
Diamond Depth Perception – a user reports
Hi everyone, I’ll start with a bit of background. I’m Ben’s younger brother, Nick, and I was very keen to see how his software works. Other than mild short-sightedness, I do not think there is anything wrong with my eyes. Sitting in Ben’s office, I noticed a 3D magic eye picture on the wall, and…
When Unity UI Goes bad – The perils of DontDestroyOnLoad
This is quick note about a really obscure problem which can bite you quite hard in unity. If you switch between scene you may need to use DontDestroyOnLoad to keep certain objects hanging around during and after the transition. If, however, you have stored collections of scripts under empty game objects – and there should…