It’s been a few weeks since the last newsletter, but that doesn’t mean nothing has been happening. Progress on eye tracking First, I did some 3D printing with Moritz to retrofit an existing headset with mounts to hold our endoscopic cameras, this worked well… https://www.eyeskills.org/another-iteration-of-our-eye-observation-open-hardware/ In parallel, Rene has managed to get the cameras working…
Hackademy – hacking Google Cardboard V2
Rather than implementing a new VR Headset for EyeSkills, could we push the price-point down even further, by hacking the standard Google Cardboard V2 design? That’s one of the questions we explored last weekend at Careable’s first Hackademy! The standard design has a capacitive button which touches the screen as user input when the user…
Are we Eyetracktive enough?
Super busy day! It started with the kick off of the prototype fund second round: Followed by a journey down to Potsdam for the kick off of the Hackademy! Go team Eyetracktive!
Another iteration of our “eye observation” open-hardware
Our goal is to get objective feedback about eye position and behaviour, which requires some sort of eye tracking. A decent eye-tracking headset costs anywhere between $400 and $10,000 dollars… which is just too much for the majority of the world who earn less than $10 a day. So, lets make it affordable!
An alternative binocular suppression scene for exploring alternating strabismus
This is an example for how you can build dynamic assets in the EyeSkills Framework. The idea: The code walk-through: If you have alternating strabismus and want to play with this, take the “development” branch from the eyeskills git repository and report/describe your findings as carefully as you can. I’ve added an .apk for self-install…
EyeSkills Newsletter/Update 06.02.2019
Hi there! The last couple of weeks have been really busy (as always). We’re in love It started off positively with a official Letter of Recommendation from the international Open Knowledge Foundation arriving by snail mail. They are are supporting EyeSkills both morally, and in helping open doors. …and we’re getting creative Another great piece of…
EyeSkills at the HACKademy
I’m very happy that EyeSkills has been selected as one of the four projects which will be represented in Berlin at the world’s first HACKademy! A team of volunteer specialists will be working to develop our ideas for a VR open-hardware prototype for EyeSkills this March 🙂 Here’s the flyer!
Quick note on debugging UVC cameras
If your external camera is attached and you haven’t got the right kind of hub, you’ll need to debug what’s happening from an android perspective, wirelessly. How does this work? with the usb cable attached adb tcpip 5555 adb connect phoneip:5555 you can now disconnect the cable and attach your camera… the connection is maintained…
Keypress Cheatsheet for Using EyeSkills
Here is a PDF cheatsheet containing some of the keypresses you need for controlling the EyeSkills environments!
NEW Binocular suppression scene for alternating strabismus
I just did an improved job of integrating the new conflict backgrounds (alternative assets) for alternating strabismus. To access them, go into binocular suppression, hold “up” (w) for about four seconds to get into the micro-controller menu, scroll (w) until you hit “asset swap” and select (e). Then press “up” (w) until you get this…