We need your support! Please “like” us – https://hackaday.io/project/164944-eyetracktive Points means prizes! The excellent hackaday.io has organised a global : “hardware design contest focused on product development. DesignLab connects you to engineers, expert mentors, and other powerful resources to take your product from concept to DFM.” If everybody on this list takes five minutes to support us, we’ll be at…
Unity style/VrActivityTheme not found in AndroidManifest.xml bug?!?
If you run into the obscure and painful problem that Unity tells you the “style/VrActivityTheme not found in AndroidManifest.xml” then fear not. You do not need to spent half a day trying to track down the problem. At some point you probably (temporarily) added Google’s DayDream as a supported VR Device in the Unity Player…
Why it is tricky to use a VR Reticle as an input mechanism
As long as we don’t know where each individual eye is looking, a reticle may appear to be in two places at once, or one view of the reticle may be suppressed. In some cases this may be acceptable, when the user has the option to close one eye of their choice and position the…